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(May 18)Visual Quality Regulated 3D Video Coding–An RpD Optimisation Approach

Time: May 18, 2016

时间 地点
人物

Title:

Visual  Quality Regulated 3D Video Coding–An RpD Optimisation Approach

Lecturer:

Prof.  WU  Hongren

Time:

10:00, May 18, 2016

Venue:

1012, New  Science & Technology Building, North Campus

Lecturer  Profile

WU Hongren received his PhD in electrical and computer engineering from  the University of Wollongong, N.S.W. Australia, in 1990. Dr. Wu was on academic  staff of Chisholm Institute of Technology and then Monash University,  Melbourne, Australia from April 1990 to January 2005, last as an Associate  Professor in Digital Systems. Since February 2005, Dr. Wu has been with Royal  Melbourne Institute of Technology, Australia, as Professor of Visual  Communications Engineering, serving concurrently from 2005 to 2010 as Discipline Head of Computer and  Network Engineering in School of Electrical and Computer Engineering. Professor  Wu’s research interests include fast DSP (digital signal processing)  algorithms, digital picture compression and quality assessment, video  processing and enhancement, embedded DSP systems and their industrial  applications.

Lecture  Abstract

This talk examines the state-of-the-art in the aforementioned three key  areas closely related to perceptual 3D video coding and highlights an agonising  impasse in a much needed paradigm shift for video coding design based on  Shannon’s entropy and rate-distortion theories from a bitrate driven to a  visual quality driven design approach. By examining visual distortions/artefacts  induced by standard video coders, it raises the need for further quantitative  evaluation of inter‐view masking and  facilitation effects, visibility thresholds at JND level and the  supra-threshold region, and disparity measurements of luminance-, texture-,  chroma-, and/or frequency-contents-mismatch between the two views for either 3D  video quality/ experience assessment or visual quality regulated 3DV coding  design. It provides insights into a comprehensive mathematical formulation and  illustration of a theoretical framework for perceptual quality regulated  encoding of 3D video in terms of just noticeable differences and techniques  applicable to various coding components of the framework.

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